Canopy is a two-player board game about tropical climes from the creator of The Grimm Forest
Tree what you can grow.
Dungeons & Dragons teaches that diversity is strength, for only a diverse group of adventurers can overcome the many challenges…
My guest today is Matt Wilson the founder and Chief Creative Officer of Privateer Press, a miniatures game company. We…
Sometimes, for whatever reason, you can't get together with your Dungeons & Dragons group in person. Long before D&D came out…
The Dungeons & Dragons tournaments run at the 1970s Origins conventions are the stuff of legends: there was the Tomb…
We're continuing to record remotely as we shelter in place here in the Seattle area. Greg & Shelly hash out…
Posted on Mar 13, 2020 | Online tabletop gaming sessions have become increasingly more popular, thanks to online chat and…
[embedded content]How can you recognize a polyhedral gaming die made in the 1970s? The video above gives my tips for…
The Illusionist in Dungeons & Dragons was created by Peter Aronson, an early Boston-area fan. In 1975, Aronson submitted an initial…
Dungeons & Dragons grew out of a tradition of miniature wargaming, and distributors of figurines were among the first companies…
Before any daring cartographer mapped underground dungeons in pursuit of fantastic adventure, Chainmail described a system for subterranean tunnels on…
Old school Dungeons & Dragons fans know that Greg Bell's beloved lizardman from the inside cover of Greyhawk (1975) served as…
One of the great riddles that has vexed D&D players for generations is this: why did armor class in original…
When it comes to unearthing the influences behind Chainmail (1971), Gary Gygax and Jeff Perren's medieval rules with a fantasy…
Just months before Chainmail came out, when Gary Gygax put together the seventh issue of the Domesday Book, he included…
This weekend at the Wizards of the Coast "Stream of Many Eyes" event I got my hands on a copy…
"We're known down here as the strange people with the funny dice," begins Bob Waltman, describing the reputation of the…
In the early days of gaming, a title could pass through a lot of hands before making its way to…
Early in 1980, TSR Hobbies circulated a slender booklet containing graphics and copy for hobby stores to reuse when advertising…
Two years before Chainmail was released, and a year before there was a Castle & Crusade Society, Gary Gygax was…
Early in 1976, no one had any idea that Dungeons & Dragons would go on to transform the gaming hobby.…
Of the gamers who assembled and self-published variant fantasy role-playing rules in the 1970s, few showed the dedication of Michael…
Early press about D&D rarely has the luxury of wading deep into the play of ongoing campaigns. That is what…
It was early in November 1979: the publication of the Dungeon Masters Guide had recently completed the core Advanced Dungeons &…