Brinkmanship: A Cold War Adventure for Cthulhu Awakens

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As fans of the game know, Cthulhu Awakens is set in a rough hundred year period called  the Weird Century that extends from around the 1920s to the present day. In the Cthulhu Awakens core rulebook we presented a modern day adventure and one set 90 years earlier, in 1934. In the Quickstart The God Beneath the Tree (get it at the link—it’s free!) we took you to England in 1940. Now we move to the 60s and the Cold War in the latest scenario for the game, Brinkmanship.

Turkey, 1965. CIA Outpost 323 has gone silent. You’ve been recruited by the Implicit Cartography Group, an obscure arm of the Company with mysterious duties, to investigate why 323’s communications are down. Did the Soviets infiltrate? Did something go wrong with secret spy experiments in the Turkish wilderness? Or did a secret group of psychics—so-called “remote viewers”—uncover secrets too terrifying to share? The truth lies beyond anyone’s expectations—except of course, for certain individuals capable of seeing the future….

Brinkmanship is a Cthulhu Awakens scenario set in 1965, suitable for characters of levels 3 to 6, though it can easily be adapted for lower or higher level characters. By exploring the mysteries of Outpost 323, the protagonists might not only stop a potentially apocalyptic threat, but they might find plot threads the Game Master can weave into a greater campaign.

As a scenario, Brinkmanship requires the Cthulhu Awakens core rulebook. If you backed the Cthulhu Awakens Kickstarter and are entitled to it, check your inbox! If Cthulhu Awakens slithered into your home another way, however…

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