Hello, Starfinders!
It’s October, and that means it’s time to add a dash of spookiness to our Starfinder offerings! We’ve got missing people, ghosts, mysteries, mutations, mind control, and a dash of cosmic horror on the menu—oh, my!

First off, we’re returning to Arniselle, homeworld of the walrus-like morlamaws! A team of local Starfinders have gone missing while exploring an ancient, underwater ruin, and it’s up to you to descend beneath the waves and save them—if you can!

Starfinder Society Scenario #7-07: Submerged Stars is an adventure for 5th- through 8th-level characters written by Rigby Bendele.

artist Lucas Fernando :The ghost of a walrus-like morlamaw swims through the air, firing magical bolts of force.
artist Jesus Iván Nolasco Fuentes : A vesk miner with red crystals protruding from their flesh stalks forward, snarling with sharp claws bared and a mining pick in hand.

Left to right: illustrations by Lucas Fernando and Jesus Iván Nolasco Fuentes

But that’s not all!

On the planet Vesk-8, on the fringes of the Veskarium, shimmerstone mines the world over have experienced sudden disasters—strange occurrences, missing miners, violent uprisings, and worse. Stranger yet, the mineral shimmerstone itself is changing, glowing an ominous red, rather than its typical comforting blue. Veskarium corporation Shim-Tek has hired a team of brave freelancers to enter their mine, investigate a strange disturbance, and rescue any imperiled miners still on site.

Starfinder Playtest Scenario #4: Rescue at Shimmerstone Mine is an adventure for 15th-level characters written by Jenny Jarzabski! This is a Starfinder Second Edition Playtest Scenario that takes place mere days after the birth of a Newborn god.

This link currently leads to the playtest scenario category, rather than this particular scenario’s page. I’d update it, but the page for this scenario isn’t live.

Be brave, Starfinders! Take care of each other out there.

Jessica Catalan
Starfinder Society Developer




Happy fall, Pathfinders!
We’ve got two excellent adventures for you this month: a scenario and a quest.

First, we go to Silvertree Village, a small settlement within the Forest of Spirits in northern Tian Xia, not far off the Spirit Road—the trade route following the outskirts of that forest. It’s a smaller river crossing, but is often used when the larger Ohira’s inns are full, and some travelers even prefer using it. Or they did until a mysterious fog prevented anyone from reaching it. Word has reached the Pathfinder Society of this strange phenomenon and agents (that’s you) have been dispatched to investigate and resolve the issue. That’s easier said than done, though, as there will be challenges put for by a kami themselves, and in order to learn what has upset this being, something much more dangerous will be uncovered. Even we don’t know what you’ll face, as we’ve given the GM plenty of options for extra replayability!

artist Josef Kucera : A wise and patient being, this entity appears like a green macaque monkey with beautiful antlers
artist Josef Kucera : This wicked-looking tengu sports strange horns and wears battered armor

Both illustrations by Josef Kucera and

Pathfinder Society Scenario #6-05: Silver Bark, Golden Blades is a repeatable adventure for 1st- through 4th-level characters written by the excellent Hilary Moon Murphy.

Then we go to the other side of Golarion in Ravounel. Some disgruntled citizens in Kintargo, who preferred things under Chelaxian rule, have stolen some very sensitive information concerning the Pathfinder Society’s trade dealings and routes. In the hands of enemies, this could put many agents at risk. Cheliax barely tolerates the Society on a good day, and if these thieves-who-would-be-spies can get the encrypted information into the hands of real Chelaxian intelligence operatives, Cheliax would likely relish its ability to do incalculable harm.

It’s up to some intrepid Pathfinder agents (again, that’s you) to infiltrate the thieves’ base of operations and steal the info back before these rabble rousers can send it off. Keeping things quiet will be key, though, as we definitely don’t want to tip them off to what they really have.

artist Kevin Sardinha : This gang member wears his group’s scarf. He brandishes a blade and grins confidently

Illustration by Kevin Sardinha

Pathfinder Society Series 2 Quest #21: Infernal Infiltration is a repeatable adventure for 1st- through 4th-level characters showcasing the infiltration subsystem. It was written by the amazing Shan Wolf. Don’t get caught!

Josh Foster
Pathfinder Society Developer

Read more at this site