The Singularity Campaign for Traveller has shattered its funding goals with its promise of epic sci-fi in three massive acts.
I love a good campaign. There’s just something about the promise of having it all laid out for you – the twists and turns, the arcs of peril and action. It’s a story waiting to unfold. And it’s fulfilling as either a GM or a player. You get to think about how it will all fit together, which is why it’s exciting that Traveller has a new campaign, The Singularity, out crowdfunding now.
The Singularity Campaign For Traveller
In The Singularity Campaign for Traveller, Mongoose sets out to explore the deep waters of sci-fi. Just listen to the intro blurb, and tell me you’re not immediately drawn in: “It is the Golden Age of the Third Imperium and the next great age of advancement is upon us, but all is not well…”. It’s evocative, and it immediately sets the tone for the kind of campaign unfolding before you.
The Singularity will take players to unimaginable places as galaxy-shaking events start to weave through the Core. You’ll visit the Throneworld of Capital, dive into the archives of Reference, and even chart the opulence of the Sylean Main. You may well even leave behind Charted Space. It’s the kind of stuff that every Traveller dreams of.
Source Book & Campaign – Kickstarting Now
The campaign is divided into three parts: a Singularity Source Book, which details the foundations of the adventure. Everything from deckplans for ships encountered to a primer on conscious intelligence. You know, real deep sci-fi BS. Which is what you want out of a Traveller game. Then in The Sylean Dream, you’ll find Act 1 of the Singularity Campaign, which takes you into the heart of luxury and the Core. And in Acts 2 and 3 (the third book), you’ll chase down alien species long thought vanished at the behest of an alien intelligence:
“The year is 1105, the Golden Age of the Third Imperium. Commerce flows between worlds, there is peace on all fronts and the realm looks to expand its burgeoning frontier. However, despite appearances, all is not well. The vast interstellar territory has become unmanageable. Separatists sow unrest from within, and external enemies surround it on all sides. Conspiracies are brewing that will bring the entire empire to its knees.
Thousands of years ago, a godlike alien intelligence was found floating in a derelict ship, lost in the depths of a stellar abyss. Now trapped in an Imperial Research Station, Naalir has awoken… and it wants the Travellers’ help.”
Backers of higher levels can also gain a companion sourcebook full of ships, worlds, technologies, and three “lost adventures” to run with. And a soundtrack that has been composed specifically for the campaign. All good stuff.
The Kickstarter runs for two more weeks. This is your chance to grab the epic campaign and head out into the stars from your very own tabletop.
Of course, once you have the 600-page campaign, you’ll have to find people to play it with!
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