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Warhammer: The Old World Roleplaying Game is your gateway to grim and glorious adventure in the World of Legend. Pre-orders are open now!

Raucous sounds of laughter and arguments from a coaching house on the Old Forest Road. The braying of inhuman beasts in the heart of the Drakwald. The roar of black powder, the glimmer of good Dwarfen steel, and the splash of mud and blood on the streets of Altdorf. There really is nowhere quite like Warhammer’s Old World!

This is a new game, with a new rule system using d10 dice pools. It’s easy to learn the basics, making it ideal for introducing new players, while having a satisfying breadth and depth for engaging gameplay. Lore is baked into your characters, so players less familiar with the setting have ways to interact with the world at their fingertips.



Enter The Old World

The game opens with the Empire leaderless, its states and regions in a standoff with several rival claims to the Imperial throne. Despite this tension threatening to spill over into civil war, a sense of complacency prevails — many of the large external threats to the Old World are weak, seemingly defeated. But the threat of these foes and others, some far worse, are very much alive. For now, they are resigned to the shadows, biding their time and putting sinister plans into operation.

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Stumbling across one of these plans puts the Characters in mortal danger. This Grim Portent embroils them in the machinations of a deadly enemy who cannot allow the Characters to live now they know of its existence. This enemy is not strong enough to deal with a serious opponent, and the risk of the Characters finding such an ally is too great to allow them to survive. 

They are coming for you, and they won’t stop until you are dead. Can you survive long enough to fight back? To unearth plots, plans and conspiracies? To defeat them and their allies, and win back your safety? 

A New Rule System

This is a new game, with a new rule system using d10 dice pools. To resolve most tests, you roll as many 10-sided dice (d10s) as your Characteristic rating, and look for results that score equal to or under your Skill rating. In most cases, just 1 success is sufficient to accomplish the task, but additional successes may be used to achieve extra effects, or overcome more direct opposition.

Your adventures will test your abilities to the limit, as you unravel murderous conspiracies, bargain with nobles and thieves alike, explore the darkest depths of the Great Forest, and brave the currents of the River Talabec. The greatest threats are those you meet in battle, who must be overcome with faith, steel, and gunpowder. Combat is fast-flowing and kinetic, rewarding tactical play and skilful manoeuvres. It is also perilously lethal, with careless or ill-prepared fighters meeting a grisly end.

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Creating Your Character

Creating characters for Warhammer: the Old World Roleplaying Game is quick and easy, with plenty of options to make your character unique. You’ll start by choosing one of six available Origins in the Player’s Guide: Bretonnian, Dwarf, Empire (Human), Halfling, High Elf, and Wood Elf.

Next, you choose your Career. There are 30 different Careers in the Player’s Guide, from the humble Rat Catcher to the notorious Wizard. Some Careers, like the Wildwood Ranger, are unique to specific Origins, while others, like the Boathand, are available to all.

Your Career also influences what Contacts you know, influential NPCs in Talagaad with whom you have a pre-existing relationship. At each stage of character creation, you make important choices; which Characteristics to increase, which Skills to focus on, or which Lores to specialise in. If you let the dice decide for you, you’ll start with extra XP!

Finally, you are ready to experience your Grim Portent. This dreadful incident is what binds your group together, forcing them into a life-or-death battle against a powerful, resourceful enemy. Your Grim Portent propels you directly into follow-up adventures and sets the tone for the rest of the campaign, but it is only the starting point — the World of Legend is beset by countless foes, from nameless horrors to slavering beasts, and victory will be hard won.

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Pre-Orders Are Open Now

Jump in with the Player’s Guide that contains everything a player needs to make a character, advance them through play, and understand their place in the World of Legend. The essential Gamemaster’s Guide that includes resource for the person running the game and advice for running a for running an immersive campaign. You can also pick up specialized character bundles with refernce card packs, and more.

There are deals to be had for those that order early. Get everything you need to run grand campaigns with the two Superbacker bundles. They include limited editions of the Player’s and GM guides, plus maps, character sheets, and reference card packs for spells, prayers, weapons, and NPCs.

But that’s not all! Everyone who pre-orders by Monday 7th July will be entered into a draw to WIN an epic Warhammer Armoury Reikland Blade Foam Imperial Arming Sword – thanks to Burgschneider!


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Pop culture writer and news editor that has been on the BoLS team since 2010. Contributor on the One of Us podcast. Marvel, Batman, and dystopian sci-fi fan. Enjoys bad movies, LEGO Technic, and the internet. Hates rom-coms. (she/they)

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This article was written by a Guest Columnist who requested anonymity.

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