What do you do when you have just too much loot to carry around with you and not enough places to store it? Turn to one of these magic items!
Play D&D long enough, and your characters will be laden with loot before you know it. You’ll be packed with art objects, furniture, gold coins, gemstones, jewelry, and magic items. Magic items enough that you can’t take it with you—and not even metaphorically speaking, just like, you can’t actually lift it all because it gets to be so heavy. Just a few suits of magic armor will do that to you. But don’t despair! There’s no shortage of magic items dedicated to carrying all that treasure.
Bag of Holding

This is the first one on most player’s lists. A bag of holding is an iconic D&D magic item. It’s a big bag that leads to an extradimensional space that can hold way more stuff than you’d think, given how small the bag is. It’s one of the best ways to store a bunch of stuff and to have it be weightless (at least until you withdraw the items from within the other dimension).
It can hold 500 pounds worth of equipment, and is basically a 2 foot by 4 foot area that you can throw stuff into. You get 64 cubic feet of storage, which is more than enough to hold a few adventures’ worth of stuff. Which is not bad. But for some reason, the bag always weighs 15 pounds – which is probably a sign that that’s how much the extradimensional space weighs where it manifests in the material world. Also taking anything out of the bag requires a Utilize Action. Meaning it will take time in combat.
Heward’s Handy Haversack

Heward’s Handy Haversack is a bit like a Bag of Holding, but spicier and better. This haversack is several multidimensional spaces stitched carefully together. Which is an impressive feat. Because as anyone knows – putting one extradimensional space inside another often has disastrous, explosive results.
But Heward (and those brave artificers who have come after) really got it with this one. There are three extradimensional spaces. Two side pouches, that can hold up to 200 pounds worth of gear, and then the central pouch, which holds 500 pounds worth of stuff, just like the bag of holding. Unlike the bag of holding, though, the Handy Haversack only weighs 5 pounds when it’s resting.
And on top of that, retrieving an item from it can be done as either a Utilize Action OR a Bonus Action.
Portable Hole

Of course, if you are worried about weight, there’s always the Portable Hole. This is one of the ultimate storage items. It’s basically a silk handkerchief that you can fold up small enough to fit in a pocket, or anywhere else.
But when you unfurl it, you create an opening into a ten foot deep cylindrical space that you can fill with as much stuff as will fit. A fair amount. And more to the point, when you fold it up, no matter what is inside, the Portable Hole is pratically weightless. The only thing it can’t do is let you tunnel through walls, Road Runner style.
Quiver of Ehlonna

Those looking for a much more tactical extradimensional storage option might instead go for the Quivver of Ehlonna. This is a D&D item from a few editions ago—but it’s always pretty much done one thing. Hold your weapons, and keep them easy and close to hand so that you can use ’em at your leisure, even between attacks.
The quiver has three extradimensional compartments, and never weighs more than 2 pounds. The small compartment can hold up to 60 Arrows, Bolts, or similar objects. The midsize compartment holds up to 18 Javelins or similar objects. The biggest compartment holds up to 6 long objects, such as bows, Quarterstaffs, or Spears, or Greatswords, or what have you.
And you can draw from the magical quiver just as you could from a regular quiver or scabbard, making this the go-to item for anyone who wants to do any kind of weapon juggling.
Chest of Preserving

And last, and possibly also least—but not to be underestimated—is the humble Chest of Preservation. This is the only loot storage item here that isn’t some kind of extradimensional space. But it provides so much with a single solitary benefit: food and drink stored within this chest never go bad. They don’t spoil.
A clever party—and a forgiving DM—might let you get away with more; but even just a chest that can keep your foodstuffs safe and fresh means suddenly you’re not having to travel with trail rations wherever you go. You can keep fresh food and wine or water or whatever in this chest—and since this chest isn’t an extradimensional space, you can safely store it in one of the other ones you have. That way you always have a fresh meal around any campfire.
Happy adventuring!
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