Amber and Sadie come back again to finish this three article series of trials, the Sun one being on Arcadia 17, and the Moon one being featured in Arcadia 19. Now it’s only suiting that we will end this year with a banger; in other words, having the three articles at our disposal, allowing us DMs to run a whole adventure out of them.

The Stars trials is all about constellations and bonds within your party members. Without spoiling much, a new mechanic is added to traverse this series of trials, creating a tether between each PC and another party member. The three of the different encounters from this trials use the new mechanic in some way or another, but it’s nonetheless pretty simple. I would consider adding for my game something such as the tethered characters not being able to move more than 15ft apart from each other. I still very much enjoy that not following the theme of the trials can make battles more difficult, or remove rewards.

I really enjoy this adventure but if I had to nitpick, I would say that the final battle doesn’t feel like it uses much of the theme of the trial, but maybe it’s just my perception from not having run it. Additionally, the first of the encounters has the tethered characters being asked questions about the other PC. This can work great for games that have been running for a while, but I find it impossible to know from the very start of this series of trials what another character that was just created to run this adventure as a one shot may have as its biggest fear for example.

The article ends with ways to connect the three trials together into a single adventure. I can see many DMs making great use of this. There are adventure hooks, questions to ask the players about their characters during character creation, and something that happens to your items the more trials you complete! That’s rad.

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