With the death of Gorum, war runs rampant across the world. The nations of Golarion clash over border disputes, natural resources, and ideological differences. For such grand conflicts (as well as your typical dungeon encounters), we introduce two new classes who can help turn the tide of any battle.

The commander is an Intelligence-based tactician with unparalleled authority over the battlefield. By drilling specific tactics with your allies during your daily preparations, you can signal them with your unfurled banner during a fight to take additional actions. Call for a Defensive Retreat to allow each of your squadmates to Step up to three times (away from enemies, of course) as a free action. Using the Double Team tactic to allow a squadmate with an opponent in reach to Shove or Reposition that foe as a free action. If they are successful and move that creature adjacent to you or a different squadmate, you or that squadmate can Strike that opponent as a reaction. The commander is no slouch in the fight themself, being trained in martial weapons and all armors, so if you want to lead your fellow adventurers to victory, be sure to playtest the commander!

A bold commander displays her banner

Illustration by Alexandre Chaudret

The guardian is a Strength-based protector who excels in the use of armor, both for their own benefit and the aid of others. You gain the effects of armor specialization at 1st level, and you can also Intercept Strikes meant for your allies, taking the hit but gaining resistance against that damage. Because of your armor, you’ll be a little more difficult to hit than your friends, so what’s to stop monsters from simply ignoring you? Your Taunts! By Taunting a foe, you make yourself a more tempting target and impart penalties to their attacks on anyone else. If you are the type of player who enjoys keeping others safe from harm, be sure to playtest the guardian!

A heavily armored guardian raises his shield

Illustration by Sammy Khalid

This playtest will run for almost two months, beginning April 29 (today!), and continuing through June 21, 2024. In addition to playtesting these classes in your home games, you’ll be able to try them out in our organized play program by making your own Pathfinder Society characters using the rules located in the Guide to Organized Play. The commander and guardian classes and all related options are available to all players during this playtest.

Our friends at Demiplane are also hosting a free character builder for the commander and guardian classes, available at www.pathfindernexus.com/playtest, for those of you interested in taking advantage of their digital toolset to generate your characters.

Once you’ve had a chance to get a feel for the new classes, please be sure to leave your feedback at https://www.surveymonkey.com/r/BattlecryClassSurvey and https://www.surveymonkey.com/r/BattlecryOpenResponse to let us know what you think of them and where you think they could be improved! We’ll also have dedicated playtest forums here on paizo.com to discuss these classes and options with your peers. We’re looking forward to hearing what you have to say! We’d also love to see stories of your adventures with these classes on social media!

Jason Keeley
Senior Designer

Michael Sayre
Design Manager

Read more at this site