In Revenant, the great houses grant favor to those who aid them. But if their house falls, their influence won’t be worth beans.
Revenant is a new competitive worker placement game that is currently running a crowdfunding campaign over on Kickstarter. In Revenant, players will be gaining favor with the great houses, while also exploring various ships, while also defending the aged great ship, The Revenant.
Revenant Overview
The overall goal of the players in Revenant is to score the most points by the end of the fifth round of the game. While points are mostly scored through gaining favor with the great houses, each player can also gain points through their own secret objective.
On each player’s turn, they will place one of their three crew members on one of the many ships dotting the board. One of their workers is their captain and also will have a unique power, depending on the faction the player chose.
Each ship belongs to one of the great houses. Depending on which ship a player chooses to send a worker, they will gain favor with that house. However, each house also has a power rating equal to the number of ships that house. Players will be able to add new ships for each house, increasing that houses power. At the end of the game, players score points based on their influence with that house multiplied by that houses power. So managing both influence and power is important!
Also on the board are NPC enemy ships that will attack the ships of the great houses. The players can and should protect their houses ships from these invaders. Assigning a crew member to a fighter ship will allow the player to destroy the Voidborn ships and protect their own.
Plus, some ships are corrupted. When a player boards a corrupted ship, they will gain that corruption, which will reduce the number of bonus actions they can take on their turn. So, deciding if taking a corrupted action is worth the cost can be a difficult decision to make!
Back on Kickstarter Today
Revenant is currently running a Kickstarter campaign for the next two weeks or so, depending on when you’re reading this.
It’s a fairly high level tactical game with a lot of moving parts. The fact that the house’s power is linked to the number of ships, which is linked to the actions you can take, which is linked to the points you earn, is a great method of making sure every choice is a valuable one.
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Matt has loved games of all kinds his whole life: board, video, war, roleplaying, and card. He’s worked as a writer for BoLS since 2017.
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