A new book for Pathfinder 2E revisits the beloved Inner Sea region. Check out what lies in store in Pathfinder Lost Omens: Shining Kingdoms.
Pathfinder has a new splatbook coming in early summer, and it’s a return to form for Paizo. After spending many sourcebooks exploring the wider parts of Golarion, Pathfinder Lost Omens: Shining Kingdoms heralds a return to the Inner Sea region and all its high fantasy glory.
If you’re unfamiliar, the Inner Sea region is sort of like the ‘Remembered Realms’ of Golarion. That is to say, it’s where the large focus of much of Pathfinder’s stories were for a while. It is one of the more fleshed-out pieces of the setting because a ton of world-shaking events always seem to be happening right there.
And the new book promises to dive deep into the familiar regions, with new lore and player options to go around. Especially after the 2E remaster for Pathfinder, it’ll be interesting to see how things have changed in the Inner Sea.
Pathfinder Lost Omens: Shining Kingdoms

This book is your guide to all things Inner Sea. You’ll find all the hallmarks of classic high fantasy stuff there. Knights. Nobles. Magic swords. Elves that have retreated from the world and live in their own magic homeland. Dwarves in mountain halls. The works.
If you love fantasy tropes, you’ll find Paizo’s take on many of them within:
“Explore a region of classical high fantasy with this expansive hardcover guide to six key nations of the Inner Sea. Within the Shining Kingdoms dwell noble knightly orders, proud ancient cultures, and deadly courtly intrigue.
Explore Andoran, a bastion of democratic governance and freedom for all; Druma, a trade hub obsessed with material gain; the Five Kings Mountains, home to fractured kingdoms of the dwarves; Galt, a land wracked from violence and revolution; Kyonin, the illusion-cloaked homeland of the elves; and Taldor, the ossified remnants of one of the most powerful empires in the Inner Sea. Each nation features an in-depth history, gazetteer, and a look at a major city to support a grand variety of adventures.”
But it’s not just a setting book. Each region comes with a plethora of player options. You’ll find new archetypes, magic items, spells, and even specialized animal companions. Or maybe you’ll join one of the many factions in the region (no, really, this is the remembered realms), including the Eagle Knights or Lion Blade. There’s plenty to play with here. So get ready to return to the Shining Kingdoms.
The Inner Sea – not to be confused with the Inner Sphere or the Inner Space.
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