Want to get into solo RPGs? Or just try out some of the best indie RPGs out there right now? Check out the Ironsworn Bundle of Holding.
Ironsworn may be one of my favorite tabletop RPGs. It’s flexible enough that you can play it “normal style” with your friends and one of you is the GM (my preferred way to play anything), but you can also play it GM-less, where you and your friends collaborate on the action. Or you can play it solo! No friends, no scheduling, just you and your thoughts. A terrifying prospect, I know, but it’s actually quite freeing, and everyone should try it at least once. And it hits both sides of the sci-fi/fantasy spectrum.
You can try both with the Ironsworn: Starforged Bundle of Holding. This bundle gets you the full collection of Ironsworn stuff. Check it out!
The Ironsworn: Starforged Bundle of Holding – Infinite Possibilities in Four Books
You get all four books in the Ironsworn/Starforged collection in this Bundle of Holding. It includes the Ironsworn and Starforged Core Rule books, both of which are enoough to get you playing either system. Ironsworn is a game of fantasy, yes, but it sort of skirts the line of dark fantasy and viking type aesthetics. It feels like grittier fantasy than D&D, for instance. You swear iron vows to accomplish quests and then set out to do them or die trying.
Starforged, on the other hand, is a very sprawling space-opera-type game. In the core rules, you are galactic/intergalactic refugees who have escaped from a space cataclysm and found a sector of relative safety. For now. And you set out to explore it.
Both systems are extremely robust with the kinds of characters you can play and the kinds of stories you can tell. Even if you don’t like the system, these core rulebooks have some of the best prep tools and GM philosophy type advice you can find.
“Adventurer! This new Ironsworn-Starforged Bundle presents Ironsworn, Starforged, and Sundered Isles, tabletop roleplaying games of perilous fantasy, space opera, and seafaring adventure by Tomkin Press. Ironsworn and Starforged both adapt Powered by the Apocalypse mechanics to support no-prep pickup play in three modes: solo, co-op without a gamemaster, and GM-guided. Iron vows drive your characters, giving direction and purpose. Random tables called “oracles” let you shape the big picture: what is this site like? who lives here? what foes must I face? Then when you zoom in and ‘envision’ a scene, Apocalypse-style moves let you play out challenges with surprises, setbacks, and triumphs. Craft your worlds on-the-fly, rolling or picking elements to shape your own settings exactly as you like. These popular RPGs have become mainstays for solitaire actual-play streamers such as Trevor Devall (Me, Myself, and Die!) and Matt Risby’s The Bad Spot.”
Apart from that? You also get the two expansion books. Ironsworn: Delve digs into what it means to delve into a dungeon in Ironsworn’s system. You want to crawl through an ancient tomb, room by room, discovering what happens as you go? This is the book for you.
Meanwhile Starforged’s expansion: Sundered Isles, offers a whole new style of play: pirates. This one is all about seafaring adventures. And sure, it’s technically science-fantasy, but if you want something with which to swash those buckles, this will absolutely scratch that itch.
The Ironsworn Bundle of Holding runs through mid-September, so grab it while it lasts!
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