Set between 2965 and the opening moves of the War of the Ring, these adventures invite players to serve, observe, or challenge Saruman the White at the height of his wisdom and the edge of his corruption. Once a counselor to kings and master of Ring-lore, Saruman now rules from Isengard, a bastion of knowledge and power where the first cracks of pride begin to show. The treason of Isengard has not yet begun, but its seeds are sown. The question is whether his downfall is inevitable or if the courage of heroes can still change his fate and the fate of Middle-earth itself.
Hands of the White Wizard & Trials of Saruman Key Features:
- Serve or Spy: Decide whether your heroes will aid the White Wizard or uncover the secrets he keeps.
- Six Adventures Across an Era: Follow Saruman’s path from counselor and scholar to would-be tyrant, spanning the years 2965 to the War of the Ring.
- Lore of Isengard: Discover new allies, foes, and mysteries within Orthanc and the valley of Nan Curunír.
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