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It’s a new year and everyone’s got resolution fever, it seems. Here are five RPG resolutions you might consider!

The start of a new year is like a blank page. Infinite possibilities. Limitless potential. And yet you’ll probably fill it with the same old rigamarole, unless you’re present and intentional. These are hard things to do in these trying times.

Hence, the tradition of New Year’s Resolutions. Promises we make to try to color the new year before the rest of the world gets its hands on it. Here are five RPG-centric resolutions, which are maybe easier for you to accomplish than getting to the gym every day. Well. Every other day. Well. Once a week for sure.

Play A New Character Class

We all fall into ruts. And mine is when a new campaign rolls around, I look for the newest way to play a gish – some combination of sorcerer/bard and maybe warlock/paladin that will make me feel like I’m a magic swordsman and also lets me roll a lot of damage dice.

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Maybe you do the same. Or are always playing the party Cleric or what have you. Why not take a new character class out for a spin this year? Play something you’ve never played before, like a Human Fighter. Or a Monk. Whatever the thing you always do is, why not give a different thing a try?

Take A Turn As Party Face

Every party has a “face.” That’s the PC that usually has the Charisma based skills and takes the lead during those times that your party is talking their way out of a problem, rather than fighting their way out.

Maybe this could be you! I think it’s a role everyone should give a try to at least once, because it really gets you in the roleplay mindset. You’re thinking about what your character might say – but also you have to think about the world a bit to figure out what the party needs/what the NPCs want. It helps broaden the perspective a little, and that can be a great way to start the new year.

Try A Character Voice

You don’t have to be voice actor to do a cool character voice. And over the last two months I’ve had a couple of different friends tell me they’ve been too scared to try doing a voice. But you don’t have to be scared; you just have to be okay with being a little bad/only okay at it at first.

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That’s how it is with any new skill. Don’t worry though, we’ve got a helpful guide to help bring you up to speed pretty quickly, even if you’ve never done a character voice before.

Homebrew Something

One of the best things about D&D and RPGs in general is that they can be a vehicle for creativity. Why not try your hand at a little homebrew? This can be your resolution whether you’re a player or DM.

Anything can be homebrewed. DM? Maybe you can homebrew a whole campaign world, or a new monster, or adventure. If you’re a player? why not homebrew a magic item or a new spell or even a class/subclass idea? Sure, you’ll want to check with everyone at your table before you go foisting it on everyone. But why not express the boundless creativity that D&D and other RPGs thrives on as only you can?

Try Running A Session (Or Campaign)

Finally, what better time to vow to run a game than right now? There are a million reasons to try your hand at DM/GMing, and you can pick the one that suits you best. Maybe you want to give your friends a fun experience. Maybe you have a world you’ve been itching to explore.

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But I can guarantee that if you try running a game, you’ll have a newfound appreciation for the hobby. And if you’re a forever DM, you can join me in vowing that this year will be the year we rise up to defeat the scheduling monster.

What will your RPG resolutions be?


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