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May the 4th Be With You. Here’s five ways that you can be a Jedi in D&D without actually having to port over a Jedi homebrew.

D&D and Jedi are a crossover that makes even more sense than The Jetsons and The Flintstones. After all, the Jedi of Star Wars are basically space wizards.

And D&D is packed with different ways to basically be a Jedi without having to go through the intense ordeal that being one normally requires. The intense ordeal here of course, being convincing your DM to let you use whatever homebrewed Jedi class you’ve found online somewhere. Here are five ways to be a Jedi in D&D.

Wield A Sun Blade

Let’s start with the most iconic one here. Jedi and their lightsabers are symbolically entwined. Inextricably linked. And in D&D, you can already wield one. The Sun Blade is a magical sword hilt that can be “ignited” to extend a blade made of sunlight. It’s D&D’s lightsaber. Plus it gives you a +2 to attack and damage rolls, and also deals an extra 1d8 radiant damage. Love it.

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Play A Paladin (Or Psionic Warrior or Bladesinger or Eldritch Knight Or Warlock Or Ranger Or…)

There are so many classes that let you be a bit Jedi-like. The Paladin is probably the closest one. They have a code/oath they have to follow, some of them are all about helping others or preserving the peace and they’re also badass warriors. And they have magic powers.

But there are plenty of other Jedi-adjacent class/subclass combos. The Fighter has both the Eldritch Knight and Psi Warrior which can be two different flavors of Jedi. Warlocks have the Hexblade (and with the right Patron you could basically be in a pact with “The Force” if you squint hard enough). Wizards have the Bladesinger which is like a Jedi going into a battle trance. However you choose to interpret it it there are plenty of options.

Psionic Feats

But even with the class/subclass of your dreams, there are plenty of ways to turn up the Jedi dials. I personally love the two psionic general feats out there. Telekinetic gives you basically a Jedi’s Force push/pull powers (though toned down a bit) while Telepathic gives you a Jedi’s ability to sense thoughts and do a Mind Trick.

Those work on basically any character.

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Mind Tricks And Force Powers? That’s Just Spells

Speaking of Mind Tricks, the right selection of spells will turn you into the Jedi of your fanfiction dreams. You’d be hard pressed not to find a listing of Force Powers that can’t be sort of replicated with D&D spells. Force Speed? That’s just Haste. Force Push (like the kind that knocks over a bunch of Battledroids)? Thunderwave, baby. The Jedi Mind Trick? Charm Person.

You can even get in on some Sith action with, say, Witch Bolt. The list goes on. Whatever flavor of Force you like, if you are a spellcaster, odds are good, you can Jedi it up.

Get Some Kind Of Unarmored Defense For Those Sweet Sweet Robes

One last tip, aim for some kind of unarmored defense if you can. Sure, it’s real hard to pull off just from class features. The Oath of the Noble Genie Paladin is probably your best bet. But even something like Mage Armor or a Draconic Sorcery Sorcerer’s natural scales can give you the excuse you need to fight in sweet sweet robes and nothing else. You know, like a Jedi.

May the 4th be with you!

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