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Tavern Talk Stories: Dreamwalker has been announced, inspired by the Coffee Talk series, as they bring the cozy vibes to fantasy times



Article Summary

  • Tavern Talk Stories: Dreamwalker is a cozy narrative game inspired by the popular Coffee Talk series.
  • Set 36 years before Tavern Talk, it offers a new standalone story in the magical Asteria universe.
  • Play as a tavernkeeper mixing magic drinks, helping unique TTRPG-inspired patrons with their destiny.
  • Multiple endings, refined mechanics, and immersive choices promise six hours of engaging gameplay.

Indie game developer and publisher Gentle Troll Entertainment announced their latest game, Tavern Talk Stories: Dreamwalker. This title has been inspired by the Coffee Talk series, and serving as a pseudo-sequel to the original Tavern Talk, players find themselves as a tavernkeeper talking to their customers, a mix of creatures, townsfolk, and would-be adventurers. You’ll see what their issues are and try to help them out with a brew, maybe a challenge, and some good ‘ol fashion listening as you’re getting a cozy narrative adventure that comes to you. Enjoy the announcement trailer as we’re now waiting to see when it will be released.

Cozy Narrative-Driven Tavern Talk Stories: Dreamwalker Announced
Credit: Gentle Troll Entertainment

Tavern Talk Stories: Dreamwalker

Set 36 years before the events of Tavern Talk, the game is a new standalone adventure within the Asteria universe, bringing a new cast of characters and story. You find yourself in a little, bleary portside town… and get to work! Welcome, Tavernkeep, to the Drowsy Dragon, a cosy seaside tavern that you call home. Your specialty lies in mixing magic fate-altering drinks for your patrons – be it mean mercenaries, savvy sailors, or ambitious adventurers. You can also turn the rumours you hear at work into quests for your patrons!

  • The Drowsy Dragon is home to a colourful cast of characters inspired by TTRPGs. Get to know their unique personalities, and help decide where their story goes.
  • A new story within Asteria, set 36 years before the events of Tavern Talk
  • Serve a menu of magical, fate-altering drinks to your patrons, but choose carefully, as there’s more than one solution!
  • Gather rumours from the tavern-goers and use them to create quests for your adventurous guests.
  • Have fun with a refinement of the original game’s mechanics to have a dash of challenge.
  • Discover three unique endings as you attempt to stop dreams from twisting into nightmares!
  • An immersive reading experience of at least six hours on your first play-through.

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