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The Klingon Bird-of-Prey is one of Star Trek’s most iconic, non-Starfleet ships. But you’d never know why if you don’t have a CD-ROM drive.

In 1996, the single greatest Star Trek experience to date was released into the world: a full motion video game that cast the player as a young Klingon about to undergo the Rite of Ascension. Although, technically, you were a human, underrgoing a holodeck “immersion studies” program to foster more understanding about the Klingon Empire and its people. But what it really did, was make you feel like a part of the crew of a Klingon Bird-of-Prey – the ship that forged the Klingon Empire.

It captured a part of the galaxy that only a few every got to really experience. Like Commander Riker as part of the officer exchange program. And a big part of what makes it the best experience is the Bird-of-Prey. With weaponry and a rugged design, and of course, the cloaking device that even the Federation feas, a Klingon Bird-of-Prey is one of the most iconic ships in the Alpha Quadrant.



One of two good TNG movies.

The Klingon Bird-of-Prey – Design And Capabilities

It’s worth pointing out that there are actually several ships classified as a Bird-of-Prey in the Klingon Empire. Over the course of centuries, there have been many designs – all variations on a successful theme. You had the B’rel-class, the K’vort-class, the D12 class, and the Class 5 Bird-of-Prey. And while there are some differences between them, it mostly comes down to things like internal plasma coil couplings. Or energy efficiency systems.

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To the point where a fleet of Birds-of-Prey once flew through a reality-warping anomaly that remapped matter into other possibilities from different time periods almost completely unscathed. Once the Klingons found a weapon that worked, they spent their time wielding it.

The Bird-of-Prey in the modern era is a warrior’s ship. With an avian hull design, right down to feather-like armored plating on the wings, the ship consists of three main sections. The bridge module is on the forward section, looking like the head of a bird. In the aft section, the body of the vessel, was the bulk of the ship’s space. Crew quarters, cargo bay, engine rooms, all aft.

This often meant that the bridge crew of a Bird-of-Prey was first to be thrust into danger. That’s how it should be. And to help survive that danger, a Bird-of-Prey of any class, carried a variety of weapons. And while a modular design could allow the ship to be fitted with any weaponry, the typical Bird-of-Prey was armed with two forward-firing wing-mounted disruptor cannons, two photon torpedo launchers, and a surprisingly strong shield array. Though some Birds-of-Prey were mounted with phasers, giving them extended range, and others occasionally carried more disruptors.

And of course, there was the infamu cloaking device. Over the centuries, the cloaking device has allowed the use of various systems. Some allowed for comms and transporters, despite the cloak. One notable example allowed for a cloaked ship to fire weapons while cloaked, though this prototype was destroyed. And some were able to maintain shields while cloaked.

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A Ship Made For Warriors

In addition to being at the heart of a holodeck immersion studies program, the Klingon Bird-of-Prey has played a pivotal role in many of the defining moments of the Alpha Quadrant’s history. Starting as early as the year 1986, when a Klingon Bird-of-Prey stealthily traveled to Earth and retrieved two humpback whales – a species that had been driven to extinction by the 23rd century – returning them to answer the call of a probe that was ionizing the Earth’s atmosphere and disabling any ship that came into proximity with it.

During the Dominion War, a single Bird-of-Prey could take on many of the ships in the Dominion’s arsenal, often when outmatched. Without the Klingon Empire’s help, the Federation may have quickly been overrun by the Jem’Hadar fighters superior mobility.

A galaxy without a Bird-of-Prey is difficult to imagine. The rugged, timeless design carried the Klingons across the stars, and will carry the Alpha Quadrant into the future.

It is always a good day to die when you are aboard a Bird-of-Prey!

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