Warlock of Firetop Mountain looks like a classic dungeon-crawling adventure, but it’s got an extra touch of mystery that helps it stand out.
On the surface, 1986’s Warlock of Firetop Mountain by Games Workshop seems very straightforward. But once you dig into the inner workings, you find a game that is willing to try something new. And you know what? I like it!
Warlock of Firetop Mountain Overview
To be fair, Warlock of Firetop Mountain is mostly a standard dungeon crawler. It’s based on a series of adventure gamebooks of the Fighting Fantasy series and is represented on Nintendo Switch and Steam.
Players play as intrepid heroes, delving into the darkest reaches of Firetop Mountain to slay the evil Warlock. Along the way, they encounter monsters, avoid traps, and find treasure… You know, all that jazz.
But Warlock of Firetop Mountain has a really unique win condition. In order to win, players must crack the code, find the keys, and open the treasure chest. The main objective for the players is to open the treasure chest found with the Warlock. But he’s got it sealed, and it requires three keys to open. But not just any keys. It requires a specific combination of keys.
Crack the Code to the Treasure
The game comes with several key challenge tokens, each numbered 1 – 9. Three of them are set aside to form the secret combination to the chest. The rest (and a few blanks) are distributed to the players. And just like in your great aunt’s favorite game, Clue, now all players have some knowledge of what key cards are not part of the actual combination.
But now it’s a matter of finding those keys. So while the players are battling monsters and avoiding hazards, they are also peeking at each other’s key combination tokens and stealing each other’s keys to be the first player to correctly guess the chest’s combination and have the required keys.
Along the way, players will battle monsters to find treasure, which will be the actual keys required or one of several magic items. But the first player to figure out the correct combination of keys, gather up said keys, defeat Zagor the Warlock, and crack open that treasure chest wins the game!
For what could have easily been yet another standard dungeon crawler, Warlock of Firetop Mountain takes a step into the bizarre with the Clue mechanic. But it fits so well here and adds a great layer of complexity to the game.
While it’s hard to find the old school board game and the new edition isn’t out yet, you can battle the evil warlock Zagor thanks to the Fighting Fantasy book. This set includes the first five choose your own adventure style books by Steve Jackson and Ian Livingstone.
- Fighting House of Hell
- Fighting Fantasy: The Warlock Firetop Mountain
- Fighting Forest of Doom
- Fighting Fantasy City Of Thieves
- Fighting Citadel of Chaos
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Matt has loved games of all kinds his whole life: board, video, war, roleplaying, and card. He’s worked as a writer for BoLS since 2017.
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