Games Workshop is still significantly smaller then WotC, because WotC does both D&D and Magic, Magic is far bigger then D&D. According to the results of 2025 WotC did $1.7b in revenue, Magic did a bit more then that, but that might be due to Magic Arena that’s in the digital gaming section, DNDB might also be in there…
GW on the other hand did £565 million (~$765 million) in financial year 2025 (ended 1st of June 2025), the last half year results show a 17% increase of revenue over the last half year or so… It wouldn’t surprise me at all if in 2027 GW passes the $1 billion in revenue/year mark.
Asmodee did €1.369 billion (~$1.6 billion) in 24/25, the next financial year ends in March, but last quarter they saw an increase of 22% in revenue.
I do have some questions about the accuracy of the Canibal Halfling article, they already mention that D&D isn’t actually $500 million revenue annually. I also see $2B for WotC while the end year report says WotC did $1.7B, but there’s also a digital division separate from WotC…
Hasbro is making things very unclear when they mostly talk in percentages about revenue and dollars in profit… Looks like someone is trying to make their Sleight of Hand skill roll with advantage… ![]()
EDIT: fixed billion into million (need more sleep!)
Read more at this site
