At MagicCon Chicago, WotC announced an upcoming crossover book, bringing Magic’s Lorwyn-Shadowmoor setting to D&D.
This weekend was a big one for Magic: the Gathering and D&D. Because at MagicCon Chicago, WotC unveiled the briefest tease of a new crossover setting. That’s right, WotC is once again double-dipping, bringing to life yet another beloved MtG setting. This time it’s the faerie world of Lorwyn-Shadowmoor coming to D&D.
And while you might be rolling your eyes at the idea of yet another crossover, I would hasten to point out that WotC’s Magic D&D settings have been where some of the more interesting and innovative mechanics in 5th Edition came from. Possibly because settings like Ravnica and Theros have had interesting and innovative mechanics in Magic that needed to be transferred to D&D lest the fans riot.
So hopefully the newly announced book will continue on in that fine tradition. Otherwise, Lorwyn-Shadowmoor won’t be the only thing that flips to its darkside when circummstances dictate.
WotC Announces D&D Lorwyn-Shadowmoor Crossover
Wizards of the Coast also posted the announcement on BlueSky revealing that a trek for D&D down to Lorwyn-Shadowmoor was in the works. Little else besides that, but here’s the announcement:
“From MagicCon: Chicago, we’re excited to announce an upcoming @magic.wizards.com – D&D crossover supplement. We can’t say much at this point, but we’ll be headed to Lorwyn-Shadowmoor!”
If you’re unfamiliar with the setting, Lorwyn-Shadowmoor is an absolutely wild setting. For one, there are no humans in Lorwyn-Shadowmoor. Instead there are all sorts of fae creatures, including Kithkin, Merfolk, Bogarts, and Flamekin. Why the hyphenated name?
Because Lorwyn-Shadowmoor is two different planes. Or it’s one plane with two very different aspects, depending on how pedantic you want to get. Lorwyn represents the daytime and midsummer and the nice creatures you typically get in faerie tales. Lots of music and festivals and enchantment.
Shadowmoor, on the otherhand, represents night. And it’s when all the fae creatures reveal their darker sides. Merfolk drag prey into the depths, never to be heard from again. Bogarts cut throats and purses. You get the idea. And it’s interesting because Lorwyn becomes Shadowmoor, and vice versa, every 300 years.
I’m excited to see what change and mechanics this brings to D&D’s core rules. But I imagine we’ll have to wait, at least until later 2025 if not 2026 altogether.
What’s one thing from Lorwyn-Shadowmoor you’d wanna see?
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