Don’t worry, the battles in Total War: Warhammer 40K will be plenty big. At least according to a recent Medieval 3 stream. No really.
It should tell you exactly how hyped fans are for Creative Assembly’s upcoming foray into the grim darkness of the 41st millennium that even on a stream ostensibly all about the new Medieval: Total War (aka Total War: Medieval 3) game, the developers stopped to answer questions about Total War: Warhammer 40K. And I mean, I get it. The Total War: Warhammer series was, for a time, the 800-pound gorilla in the TW franchise.
But soon, even all the Fantasy players will learn just how much 40K drives the GW car. Thankfully, the game looks like it’s going to handle all kinds of battles, big and small, according to a couple of quick questions from the recent dev stream.
Total War: Warhammer 40K – Large Battles, Multiple Regions To Conquer A Planet
The salient part of the stream comes in at the tail end of the Medieval 3 section. There’s just one “scripted” part of the livestream, however, it answers a ton of questions that have been in the air since the Total War: 40K announcement trailer debuted at The Game Awards last week. Namely, how big will the battles be?
The answer is, plenty.
“I hope you all enjoyed a look at the WarpCore engine. It is a fantastic foundation, and can handle, as we’ve just seen some really cool new feature sets. It is even flexible enough to handle – as a completely random example – fighting on a large open battlefield with a 20 unit army, or possibly more. Those units would, as you’ve come to expect from the Warhammer trilogy, have lore-ful, varying entity counts, with some having lots of boyz, sorry, I mean entities, compared to a more ‘elite’ unit. And perhaps that battle that you played was to claim a vital region on an agri-planet. A planet that – to be clear – would consist of multiple regions to capture.”
So to sum up. Armies with lots of units. Units with varying model counts in them. It sounds like Creative Assembly are trying to capture somewhere between the tabletop and the lore in terms of the vibes of 40K. Which you’ve probably seen if you clocked that Terminator punching a Killa Kan flat on its rump in the trailer. The power of Bonk is not to be trifled with.
At any rate, we are getting excited for the launch of Total War: Warhammer 40K here at BoLS, so look for more as the game develops.
Can’t come out soon enough!
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