As part of D&D Beyond’s ongoing total revamp, the team has launched a new Character Quickbuilder to make making new characters easier.
In other D&D news, the D&D Beyond team has rolled out a new “Character Quickbuilder” as part of the ongoing initiative of overhauling the platform and improving the character creation process all the way around. What does that mean in practical terms? Well, now it’s easier to make a level 1 character. As long as you don’t mind having some of the choices made for you.
D&D Beyond – Character Quickbuilder Update
What’s fascinating to me is that this is where D&D Beyond is rolling out their new character creation tech. When I first read the announcement, I thought ‘well but nobody really uses that’ – only to have my suspicions immediately confirmed by the D&D Beyond team:
“Compared to our standard builder, the Quickbuilder doesn’t see much use, which makes it a great place to try out new approaches, test new tech, and get feedback with little risk of disrupting your ongoing games.”
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And I guess that’s fair. But I don’t know that it’s going to see a lot of use. Which is, I suppose, why there’s the big announcement to try to get folks to try it so they can get feedback for the main character builder. Because, at least half of the fun of D&D is creating a character from scratch. The second you become familiar with the mechanics, the first thing you do is throw out using pre-generated characters.
Unless you become immersed in optimization, in which case you sort of default to whatever pre-generated characters the internet has decided are ‘objectively the best’ and then you go from there. Regardless, the new Quickbuilder was designed to try and alleviate “player pain points.”
The list of goals they’ve come up with is rather interesting:
- You shouldn’t have to be an expert in the rules to build a character
- It should feel great to use across all device sizes
- Lead with iconic D&D art not walls of text and rules details in tiny pop-ups
- Provide easy default selections and let players decide how deeply to customize their characters
- Put the DM back in control of their campaign, including which rules it uses or omits
- Help players see and avoid common builder mistakes, such as forgetting ability score bonuses or picking duplicate skill proficiencies
That last one, especially, is kind of a more ‘system mastery’ element – because picking a background that gives you a skill you already have is one way to gain access to a skill that isn’t otherwise on your list of proficiencies. You get to pick from anything
But that’s a minor quibblr, all things considered. And exactly the kind of thing that the feedback the D&D Beyond team is selling can redirect. So if you have opinions, you might want to check out the Quickbuilder below!
Of course what they really need is a campaign quick-scheduler!
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