A new sourcebook for Star Trek Adventures invites you to explore the many Allies and Adversaries a Starfleet crew finds among the stars.
Space might be the final frontier, but it’s also proof that no matter where you go, there’s no escaping people. This is a concept explored in Star Trek Adventures: Allies and Adversaries, a sourcebook all about the many-splendored NPCs that await you, whatever quadrant of the galaxy you happen to be exploring.
Of course, it’s not just a listing of helpful NPCs and information on the many factions of the galaxy. It’s also got rules for creating your own allies or adversaries, or modifying existing ones so that your cool villains don’t keep getting curbstomped by players who have figured out how to min/max the system so that nothing is a challenge.
Star Trek Adventures: Allies and Adversaries – Pre-Order Now
Star Trek Adventures: Allies and Adversaries is chock full of new life and new civilizations. It’s also full of old life and old civilizations, too. If you want a sort of gazetteer to the many factions of Star Trek, this book has you covered. You can find information on the Borg, the Breen, the Cardassians, the Dominion, the Gorn, and both the Klingon and Romulan Empires.
Why yes, it does in fact seem like that’s quite a lot of adversaries as opposed to allies. But the rules are in-depth. And last season’s villains can always be this season’s friends as you work towards a common cause. Even the Borg worked with Starfleet at times. Or at least individual members of the collective did, like Hugh and later Seven of Nine.
“The Allies and Adversaries Sourcebook enables Star Trek Adventures Gamemasters to learn more about beings present in the Star Trek Galaxy and bring them to life in missions and campaigns.
Use this supplement to create, modify, and use interesting and cunning allies and adversaries, and collaboratively tell dramatic and engaging stories with your players, in your very own Star Trek-style episode or ongoing series!”
Alongside the rules for making your own, there is a catalogue of NPCs ranging from Minor all the way up through Major. You can also find a bunch of stat blocks for deadly creatures that inhabit the various planets your crew might come across.
But perhaps most of all, the book has guidance for using NPCs to the fullest. Whether including them as allies that can help balance an encounter, or tweaking them so that your crew finds “challenging and satisfying experiences” (learns to fear your wrath and respect your beneficence as befits your role as a Q-like being and/or GM for your friends).
Pre-order Star Trek Adventures: Allies and Adversaries below!
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