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There’s a new batch of Solar Auxilia reinforcements for the Horus Heresy and more releases for the Armies of Grand Cathay.

We’ve got a host of new miniatures coming this weekend from Games Workshop. For Horus Heresy fans, if you’re playing the Solar Auxilia, then you’ve got a trio of boxes to snag. For The Old World enthusiasts out there, the Jade Empire is getting releases for units that were previously only in the army boxes. So have fun with that one! Let’s get to the pre-orders.

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via warhammer.com

Iron Hail Gunners & Crane Gunner Teams $90

This multipart plastic kit builds 12 Iron Hail Gunners and 8 Crane Gun Teams, soldiers armed with deadly ranged weapons for your Armies of Grand Cathay in games of Warhammer: The Old World. Add new tactical options with two different types of ranged units, each with its own strengths. Crane guns offer precise volleys of fire, ideal for taking down enemy leaders and monsters, while iron hail guns can be fired on the move, designed to shred infantry formations at close range.

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Contents:
– 216 plastic components
– 8 Citadel 25mm by 50mm Rectangular Bases
– 12 Citadel 25mm Square Bases
– 1 construction guide

Peasant Levy $90

The contents of this box can be assembled as 1 large unit of 20 warriors, or 2 smaller units of 10 warriors – each with their own optional musician, standard bearer, and champion, who can be equipped with a warbow or shield and has a choice of 2 heads. There are a number of interchangeable parts, which make it easy to customize your warriors of wind and field.

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Interchangeable parts:
– 24 bare heads (of 6 designs)
– 24 straw hat heads (of 6 designs)
– 20 straw hats (of 5 designs)
– 20 arrow quivers (of 5 designs)

Astromancers of the Celestial Court $53

This multipart plastic kit builds 2 Astromancers – one mounted, and one on foot – and an arcane Familiar for your Armies of Grand Cathay in games of Warhammer: The Old World. Add some sorcerous firepower to your army with both an infantry and cavalry wizard. Each can be used to represent either an Astromancer or a Supreme Astromancer on the tabletop, while the crowman Familiar ensures you always have the spells you need when you need them. The Astromancer on foot has a choice of 2 heads – bare or with a suitably impressive hat – and can be armed with either a sword or a staff. The mounted Astromancer also has a choice of 2 heads – bare or wearing a hat – and either a staff or an outstretched arm.

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Contents:
– 33 plastic components
– 1 Citadel 30mm by 60mm Rectangular Base
– 2 Citadel 25mm Square Bases
– 1 construction guide

Rapier Fire Support Battery $73.50

Each Rapier can be armed with either a ‘Thudd Gun’ quad launcher for taking out infantry formations or a mole mortar for attacking dug-in enemies and the vulnerable bottom armour of tanks. The crew on foot have interchangeable arms, including options carrying rifles, scopes, and a map. There are also options to carry extra ammunition for each weapon type.

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Rules for this unit can be found in the Warhammer: The Horus Heresy Journal Tactica: The Battle for Tallarn – Part One supplement, available separately.

Contents:
– 198 plastic components
– 2 Citadel 90mm by 52.5mm Oval Bases
– 2 Citadel 25mm Round Bases
– 1 construction guide

Rapier Direct Fire Battery $73.50

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Each Rapier can be armed with an infantry-shredding gravis heavy bolter battery, tank-busting laser destroyer, or versatile gravis multi-laser array. The crew on foot have interchangeable arms, including options carrying rifles, scopes, and scanners. There is also an option for a gunner to hold extra ammunition for the Gravis heavy bolter battery.

Rules for this unit can be found in the Warhammer: The Horus Heresy Journal Tactica: The Battle for Tallarn – Part One supplement, available separately.

Contents:
– 184 plastic components
– 2 Citadel 90mm by 52.5mm Oval Bases
– 2 Citadel 25mm Round Bases
– 1 construction guide

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Charonite Ogryn Section $73.50

The torsos are interchangeable across the legs in the kit, allowing you to customise your brutes, and 2 of the torsos each have a choice of 2 heads – masked or unmasked – with a choice of 2 faces. You can choose from some suitably terrifying weapons – power armour-breaching claws, horde-slaying blades, tank-busting crushers, or the appropriately named shredders.

The kit includes interchangeable weapons:
– 6 Charonite claws (of 3 designs)
– 2 Charonite blades
– 2 Charonite crushers
– 2 Charonite shredders

Each of these brutal implements can be grafted onto the left or right arm of your Ogryns. One of the claw designs can be assembled open or closed, and the crushers each have a choice of crushing device.

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Rules for this unit can be found in the Warhammer: The Horus Heresy Journal Tactica: The Battle for Tallarn – Part One supplement, available separately.

Contents:
– 228 plastic components
– 4 Citadel 50mm Round Bases
– 1 construction guide

What are you putting on pre-order this weekend?


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Writer, Editor, Texas Native, and now Tex-Pat, Adam covers all things Tabletop Gaming. Which includes Warhammer 40,000, Age of Sigmar, D&D, Board Games and everything else that involves dice, boards, cards and a table.
A hobbyist, player, and collector of miniatures and games, Adam’s current obsession are his Death and Chaos Armies for Age of Sigmar, his Blood Angels and Tyranids for 40k, an expanding collection of Marvel: Crisis Protocol minis, and his ever growing Arkham Horror: The Card Game Collection.

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