Advertisement

This is your tagline. Don’t be afraid to give it some sass.

If you are familiar at all with Tom Clancy’s The Division, you know good and well how dedicated its fans are. Mention the game to anyone who enjoyed it, and you unlock a whirlwind of fond memories in spite of the jankiness of the game itself. And that fondness resonates to this day, so much so that there’s a whole tabletop RPG in the works, and people have been extremely hyped about it.

I don’t want to jinx it, but this may very well be the least buggy launch day for a game associated with Ubisoft in the history of anything. Not to say there won’t be any, even tabletop games get patches, but it’ll be hard to imagine your character clipping through the world and getting stuck or getting disconnected mid-fight due to tattered network code, but hey, maybe your GM will go all in for recreating the true The Division experience.

The Division RPG – On Kickstarter Now

The Division RPG comes to you from Arkhane Asylum, a French-based tabletop studio who have worked tirelessly to localize many RPGs to their region. Now, they are expanding beyond the shores of France and bringing The Division to the world.

Advertisement

The new RPG casts you as agents in the titular Division. If you’re unfamiliar with the game, you play as sleeper agents of a covert network that only get activated when every last possible means of response fails. Naturally, every last possible means of response fails, and the Division is activated.

But in the RPG things go even further, because as the Kickstarter proclaims, the tabletop RPG is all about expanding the world of The Division. You help rebuild a shattered society while also getting into firefights and extractions and all theot her sleeper agent type stuff you’d expect.

“Built for squad-based play, tactical action, and high-stakes storytelling, the game places your team at teh heart of a country torn apart by Green Poison. Each mission sends you into hostile territory to confront dangerous factions, support fragile communities, and make difficult decisions under pressure.”

The game uses a bespoke RPG engine from Arkhane Studios. Called the GRIS systemm, you build a small pool of d10s and look for at least one die to beat a 7. Get a natural 10 and something cool happens – it seems very straightforward, though how these mechanics translate to the squad-based tactical play the game wants to engage in remains to be seen.

Advertisement

Hopefully soon we’ll get a look at the quickstart rules or something. But with plans to develop The Division RPG as a full game line, not just a one shot product release, this is only the beginning. So, get ready for the long haul.

Green Poison never looked so good!


Advertisement

  • Read more at this site